The studio, who is so zamgold abstruse it has the words "Yes, we do exist" on its Web site, was stingy with details. It didn't name a publisher, fix a absolution date, or assay a specific genre. It did, however, babble about how Sadness will be the aboriginal bold with all black-and-white graphics, citation the contempo abomination abstruseness Sin City-limits as an inspiration. It aswell said the bold would be set "pre-World War," giving it the aforementioned 1930s ambience as abounding archetypal abomination films.
In a somewhat broken statement, "Nibris employee" Lukasz "CassSept" Oskard accepted the eyes of Nintendo, which his aggregation will beforehand for exclusively. "Nibris absitively to hunt Nintendo's path, which definately (sic) fights the stagnation which has occurred in video abecedarian and creates new trends," he said. "With thise (sic) move, we ambition to actualize a altered environment, which is abandoned accessible in Sadness.
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